My 2d shooter project

Originally there was only one level. In that level, we just have to destroy all enemies.

Here is a list of all Major Modifications:

  1. Added Level 2, in which there is a timer and you have to destroy all enemies before you run out of time.
  2. Added Level 3, which is the Boss level. The shooters around the boss ship cannot be destroyed, you have to shoot past them, aiming for the boss ship.
  3. A lot of UI modifications:
    1. Changed the player ship sprite. Now it's the "Millennium Falcon" from StarWars; drawn using paint app.
    2. Animated Main Menu (color shifts and text size oscillates (you'll see)
    3. Added Timer on top of Levels which are time limited (in this case, lvl 2)
    4. Added boss health in boss level.
    5. Number of lives player has left. The text turns red if u r low on lives (see screenshots)
    6. Filled up the instructions page, to be loaded from main menu.
    7. Added "try again" button which you can use if you fail a level instead of going back to the main menu and selecting that level.

Credits:

MSU for providing the scripts and prefabs

Created by Crewdiepie Playz

Download

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Mac.zip 44 MB
Windows.zip 35 MB

Comments

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(+1)

Great Job Crewdipie. I cant wait to see what you will do next man!